Context:  6th Semester project (final work for design school)
Time:         3 Months 
Goal:         Create a Knight Character Without Eyes. 
Story:       Mentally insane Witchhunting Knight whose eyes have been Stolen by a powerful witch
Programs Used: Zbrush, Maya, photoshop
                       
Body/Proportions and sword sketch
Body/Proportions and sword sketch
Armor Variants
Armor Variants
Basemesh in Zbrush
Basemesh in Zbrush
Basemesh posed
Basemesh posed
Head sculpted in Zbrush
Head sculpted in Zbrush
Head above basemesh
Head above basemesh
Head and basemesh connected via dynamesh
Head and basemesh connected via dynamesh
Armor pieces Step 1: Retopo on desired part
Armor pieces Step 1: Retopo on desired part
Step 2: Extrude and move into position
Step 2: Extrude and move into position
Step 3: Smooth and divide it
Step 3: Smooth and divide it
Creating armor piece one by one
Creating armor piece one by one
Armor completaly done in Maya
Armor completaly done in Maya
Armor pieces set into position in Zbrush
Armor pieces set into position in Zbrush
Scratches and dents added/ First test render
Scratches and dents added/ First test render
Current stage
Current stage
Current Stage
Current Stage
Sword connected to arm for thrust attacks
Sword connected to arm for thrust attacks
Closeup of witch eye
Closeup of witch eye

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