Context: 6th Semester project (final work for design school)
Time: 3 Months
Goal: Create a Knight Character Without Eyes.
Story: Mentally insane Witchhunting Knight whose eyes have been Stolen by a powerful witch
Programs Used: Zbrush, Maya, photoshop











Body/Proportions and sword sketch

Armor Variants

Basemesh in Zbrush

Basemesh posed
Head sculpted in Zbrush

Head above basemesh

Head and basemesh connected via dynamesh
Armor pieces Step 1: Retopo on desired part
Step 2: Extrude and move into position
Step 3: Smooth and divide it
Creating armor piece one by one
Armor completaly done in Maya
Armor pieces set into position in Zbrush

Scratches and dents added/ First test render
Current stage
Current Stage

Sword connected to arm for thrust attacks
