Context: Npc Character for my 5th-semester project.
Time: 2 weeks
Goal: Create a wealthy Npc character in a 1920s Train Setting.
Note: The passenger first had a face but we decided to use Facemasks later. (I didn't create the Facemasks)
Programs Used: Zbrush, Maya, Substance Painter

Highpoly in Zbrush (Face was later removed due to masks being added)

Retopo

Lowpoly UV mapped and textured

Highpoly in Zbrush

Retopo, rigged and animated

Lowpoly UV mapped and textured






Passenger Model and First-person arms