Context:    Npc Character for my 5th-semester project. 
Time:           2 weeks
Goal:          Create a wealthy Npc character in a 1920s Train Setting.
Note:          The passenger first had a face but we decided to use Facemasks later. (I didn't create the Facemasks)
Programs Used: Zbrush, Maya, Substance Painter
Highpoly in Zbrush (Face was later removed due to masks being added)
Highpoly in Zbrush (Face was later removed due to masks being added)
Retopo
Retopo
Lowpoly UV mapped and textured
Lowpoly UV mapped and textured
Highpoly in Zbrush
Highpoly in Zbrush
Retopo, rigged and animated
Retopo, rigged and animated
Lowpoly UV mapped and textured
Lowpoly UV mapped and textured
Passenger Model and First-person arms

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